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In
Seuss Crane: Detective for Hire you are an active participant
in an investigation conducted by Seuss Crane, a private investigator
on the trail of a murderer in the City of Blackthorne.
You
begin in Seuss Crane's office. Crane is visited by Lydia Cherkin,
who wants Crane to investigate the murder of the local lighthouse
keeper. Listen to their conversation and to Crane's thoughts.
Make note of the locations and people mentioned. Then at the
bottom of the screen, choose the next part of the city you
think Crane should visit to follow the trail of clues. You
receive points for going to the most likely location where
Crane will find his next clue.
Each
time you visit a location you will hear the conversation or
thoughts Crane has. If you need to hear the sound clue again,
click on the play button in the ClipstreamTM
console. You can also reload the page. You can also visit
a location more than once and the audio clue may change if
you have found more information in another location.
When
you think you have enough clues to make a case, click on "Accusation!!".
There you will see a list of all the people in the city -
all of them possible suspects. Click on the person you think
most likely to have caused the crime. The city policeman Mahoney
will then assess your case and either make you go back to
reinvestigate or congratulate you on finding the killer.
Start
now by going to Seuss Crane's office.
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